Video Game

Insects have a significant role towards achieving sustainable development, but the decline of insect knowledge outreach efforts is dampening their impact. Revisiting the perspective and approach to entomological literacy is required to respond to the evolving human needs for sustainable living in light of the decline of insect biomass and biodiversity, and entomology. This is also an opportunity to reflect on the interests about insects in the age of video games.
Elsevier, Journal of Neuroscience Methods, Volume 327, 1 November 2019
Background: Compared to previous neuropsychological investigations with standard paper-pen tests limited to test complex spatial learning and memory processes, 3-D virtual immersive technology might offer new tools for research purposes and for diagnosis in patients suffering from mild cognitive impairment or dementia. Comparison with existing methods: Current software proposes a customizable VR environment combined with an analyser module based on regions of interest and some parameters of analysis or pre-calibrated VR mazes with raw data.